REVIEW: Legends of Tomorrow, S4E10 – The Getaway

Legends of Tomorrow took a very unexpected turn at the end of “The Getaway,” which otherwise consisted as a bonkers family road trip that forced its participants to tell the truth in uncomfortable situations. But thanks to the return of Neron, Nate (Nick Zano) and Nora’s (Courtney Ford) circumstances have changed drastically. And so have poor Hank’s, may he rest in peace.

All just one big misunderstanding…

But first, let’s get down to business to go over how a truth roach and a highway chased led to end of good old Hank Heywood. The latest magical creature uncovered in “The Getaway” was a bug that had Richard Dixon on a truth kick, a catastrophic event that would prevent Watergate and All the President’s Men from existing. So of course Sara (Caity Lotz) dived in head first to protect the timestream, this time taking Mona (Ramona Young) along for the ride. The former was too busy smarting over her break up with Ava to listen to the latter’s explanations about her newfound Kaupe abilities, which caused tensions to boil over as they went on the run from the Bureau with a kidnapped president in tow and the roach kept flitting from one liar to another.

Mick (Dominic Purcell), Constantine (Matt Ryan) and Ray (Brandon Routh) accompanied the ladies on their Nixon adventure, though it was mostly for comedic purposes. We learned that Mick has a deep admiration for Robert Redford’s movie career and “artful nudity” and that Ray has never been pulled over by a cop before, but otherwise their fights were just white noise to offset the more serious issues of Mona becoming a werewolf against her will and Sara dealing with the loss of what she perceived to be her one shot at love. By the end, Sara apologized to Mona for treating her dismissively and the group felt fortified by the truths they had shared, even if keeping Nixon corrupt had very little to do with it. In fact, “The Getaway” was yet another episode in which the time period and relevant anachronisms faded into the background despite Legends of Tomorrow spending much of the hour dealing with it.

They’re really happening, huh?

Perhaps that’s because the driving force of the episode, aside from Mona’s transformation, was Nate repairing his relationship with his father. With Zari (Tala Ashe) by his side once more, still faking their relationship and their allegiance to the Bureau, Nate tried to throw his father off the Legends’ scent as they chased the crew through nearly empty highways and Zari gave their friends helpful hints via her identity as DJ Z. If we got a whole episode of DJ Z giving time tourists directions to escape the cops, I wouldn’t complain at all. But first we had to get an episode healing the wounds and bridging the gap between Nate and Hank, something that happened surprisingly quickly over the course of “The Getaway.” Not only did Hank let the rest of the Legends of Tomorrow go once his son said he loved him, he even returned to the Bureau (where he was Acting Director because Ava took a week off for breakup purposes) and confronted his shady partner Neron about not playing his mysterious game anymore.

Of course, the number one rule of staying alive is never to tell the villain what you know, so this newfound bravery got Hank killed immediately. Even worse, Nora seemed to be psychically linked to Neron – perhaps because of all her experience being possessed by demons – so when she escaped her cell to try to help she wound up being the prime suspect in Hank’s murder. She took out the Bureau agents with an apology to Nate and got herself out of there, but it’s going to be a tough one to explain to the Legends the next time she sees them. And if she describes Neron to Constantine, will he realize Dez is the form he’s taken?

Legends of Tomorrow airs Mondays at 8/7c on the CW.